我偶然发现了一个漂亮的吉他放大器,Mesa Boogie Mark I,它在我身上呆了一段时间,所以我决定创造一个游戏道具。
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在Blender中建模为高多边形和低多边形。 烘焙和纹理化是在Substance Painter中完成的,而在Designer中完成了一些平铺材料来支持这一工作。 渲染是在Marmoset Toolbag中完成的。
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我绝不隶属于Mesa Engineering或Celestion,而这项工作是作为个人项目来完成的,目的是重新创建漂亮的放大器。
Mesa Boogie Mark I
I stumbled upon a beautiful guitar amp, the Mesa Boogie Mark I, and it stuck with me for a while so I decided to create the best game prop of it I could muster. Reference gather ended up being the major challenge in this one. There are multiple version of the Boogie Mark I, along with a reissue, and the Mark II and Mark III look almost identical but with various additional features that made it hard to pin down.
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Modeled high poly and low in Blender. Baking and texturing was done in Substance Painter with a couple tiling materials done in Designer to support that effort. Rendering was done in Marmoset Toolbag.
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I’m in no way affiliated with Mesa Engineering or Celestion and this effort was done as a personal project to recreate the beautiful amp.
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